Archive for December, 2009

December Updates

Looking at the December leaderboards, it’s nice to see that the bankrolls aren’t ballooning out of control anymore. We’ve got 2 1,000,000 chip tables now, so the stakes are high and leaders will to take some risks to keep growing their totals. Nice.

I have fixed up the 1,000,000 SnG because I raised the chips to 10k, but I left the bets as if the chips were at 1k. I raised everything, but not quite 10x, so the game will be a little slower than the other tables, but not by much.

Now, on the subject of “all in” and “no fold” tables – I can now force calls on timeouts instead of folds. I like the idea of having a separate balance for this type of game, but I can’t make that work right now. I’m open to bringing back those types of tables (without the huge tourney payouts though) and seeing if this new setting ends the fighting. Post your comments here, but I might set up a “no fold” and an “all in” this weekend to see how it goes.

December Updates (Same as November)

Starting this month, Poker Underworld will no longer seed the jackpots in the SnG tournaments by an extra 80%. This is the same as the change I made at the beginning of November, and then rolled back. Unfortunately, rolling back on the change was a mistake as November was a bad month for fighting and complaints.

I’ve just upgraded security on the tables which should help with players playing multiple accounts at once.

I’ve been clear in the past – I’m not getting involved in sorting out disputes. Everyone has a right to play here. In a real game, if the people you were playing with were annoying or rude, you’d leave and go to another table – so I’d rather work on giving you that ability. No matter what changes I make, somebody will find a way to annoy you.

Most complaints of “cheating” are because of the “no fold” tables. I cannot technically force people not to fold when they time out. That means forcing a true game of “no fold” is not possible, so let’s stop playing it. If, in the future, I can force calls on timeouts, then we can try this type of game again. In normal Poker, the best players win.

I have to apologize about the Champion of Poker Underworld tournaments. I’ve had a few problems getting the interface to work properly and getting the tables to merge properly on multi-table tournaments. That, combined with a busy November means I’m a month late now on delivering. I had planned not to make any further changes to Poker Underworld until the tournaments were ready, but I can’t wait any longer.

UPDATE: I just found a way to force players to call instead of folding when they time out. This means it probably would be possible to force a true “no fold, all in” table. I’m not sure if I want to bring it back, so please put your comments on this below.